Learning Design SpecializationInteractive map
Much of what people need in order to act — on their health, their rights, their work — is not missing but unusable: built without them, for conditions that are not theirs. Learning design is where those choices are made. This practice develops knowledge through interaction with the people it concerns, and treats access as a condition of the work rather than a correction to it. The map sets out part of that practice: a trunk of shared craft and ten branches of expertise, with lines where they draw on the same theory and method.
A text version of this map presents the same content in reading order, without the diagram, for screen reader and keyboard use.
The trunk and each branch have their own page. The trunk is Groundwork, the learning design method; the Accessibility and Universal Design for Learning branches are developed further through Fieldwork, the research method practised at Accessible Learning Labs. Individual contributions link to the branch they grow on.
The theory and knowledge this practice is rooted in, listed once here and cited by number on each contribution above. Peer-reviewed and institutional sources link directly; books and reports are cited in full so they can be found in any library catalogue.